DemonWare
Matchmaking+ provides all the services
you need to support your multiplayer game. Quick and easy
to integrate, DemonWare matchmaking+ provides a complete
range of toolkits for your online title. You create the
game, we’ll look after the players.
• Cross-platform (supports PS, PC, Xbox, Xbox 360)
• Save time and hassle developer friendly C++ APIs
• Compatible with in-house network technology and
game
engines
• Supports DemonWare State Engine for a complete
multiplayer solution
• Full voice support
• Encryption
• Experienced game-network engineers providing support
DemonWare Matchmaking+ is based around three core
structures:
1. Matchmaking
Allows players to discover online game sessions
that can be joined:
• NAT negotiation
• Supports all genres and game types
• Customised search and game listing
• Supports both client/server and peer-to-peer games.
• Completely configurable matchmaking database on
DW secure servers for your game
• Server-side result filtering and sorting to minimise
bandwidth and latency
• Supports ‘quick’ and ‘optimatch’
game types
2. User Management
User Management provides everything you need for
in-game community:
• Game invites
• Player presence (online, away etc.)
• Instant messaging
• Structure user information and interaction by title,
studio or publisher
• Access to user info available through database connection
or web services
3. Statistics
Provides comprehensive gamer feedback:
• Store and query user statistics from with in your
game
• Store more than 200 numerical stats per player per
title
• Shared game replays
• Complete ranking feedback to users
• Configurable scoreboards
Additional Matchmaking+ features include:
• Content download (incl. auto-patching etc.)
• Xbox LSP Integration
Additional Matchmaking+ features include:
• Content download (incl. auto-patching etc.)
• Xbox LSP Integration
DemonWare
Matchmaking+ |
Features |
Other
Matchmaking Middleware |
|
Less
than 10 Interface Functions |
|
|
Integrated
NAT Support |
|
|
Encryption
and Authentication |
|
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Xbox
Live Compatible |
|
|
Developed for current game genres and console requirements
|
|
|
No customised server development required |
|
|
Next-generation
Hardware Support |
|
|
Sub
150k memory footprint |
|
|
Leaderboard
Support |
|
|
European
and U.S. based technical support |
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